![]() It also mitigates damage she receives while it is active. You can activate it early though to shoot an orb of energy in a line. It is charged by hits you deal and take throughout the charge phase. Please Note: IF YOU DO NOT TAKE OR DEAL DAMAGE IT WILL DO NOTHING. Heavenly Reflection, her “2” ability, activates her Mirror. This makes her and her allies mobile, and the heal is incredible in the early phase of the game. Divine Presence is a buff that grants healing per second, and two passive buffs: Power and Movement speed. Her “1” is basically a free potion in lane. This is an insane ability on any map or situation. ![]() She can have three of these auras up at once too, which spread from the original target if they get too close. Her passive puts a 10% damage amplification on any target she hits three times in a row. Even in the late game I’ve found that a mana potion or two will go a very long way in helping me pop abilities. Her abilities are pretty straight forward, and don’t involve too much trickery or fanciness. She was the correct choice to express the unique flair of the Japanese pantheon. Amaterasu is a lot of fun and ultimately, I’m glad they started with her. Now that isn’t so much the case with aggressive long range poke gods, though her mobility still gives her a fighting chance even in these situations. In a solo lane, she’s ferocious and can put most other current bruiser melee favorites to rest with the greatest of ease. Combine that with her line silence and aggressive lane presence, and you have a goddess that can do equally well when forced on the defensive or taking advantage of an enemy misplay. Her “1” is a heal that affects everyone around her, as well as giving passive movement speed and power. She might be a fighter, but the argument can be made that she can support as well. She’s a Melee/Warrior type, who uses dashes and heals to make herself a nuisance until she blasts enemies to pieces with a big combo. We’re here for Amaterasu, The Shining Light! She’s listed as “Average” difficulty, and I can absolutely see that. ![]() Overloaded kits is the order of the day for SMITE.
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